The Game Jam is run by members of the University of Saskatchewan’s Interaction Lab.
Game with US Game Jam is currently organized by
Jason Bowey graduated with his B.Sc. in Computer Science at the University of Saskatchewan in 2014. He is now a Ph.D. Student in Computer Science studying narrative structures and Artificial Intelligence in games.
Colby Johanson a Ph.D. student at the University of Saskatchewan working under the supervision of Dr. Regan Mandryk. His research interests include how games facilitate skill development, the skills players master in games, crowdsourcing of data collection, and the use of informative audio in games. He completed his Bachelor of Science degree at the University of the Fraser Valley with a physics major, computing science minor.
Michael Long has hopes to be a MASTER of Computer Science soon, and is studying lag in videogame. He enjoys making both video and boardgames, and has released several (poorly selling) PC games on Steam. Michael is also the head & founder of the Saskatoon Game Designers group.
Additional assistance provided from Rowan Yates, Janelle Berscheid and many other members of the HCI Lab.
Game with US Game Jam was co-founded by
Rodrigo Vicencio-Moreira graduated in 2016 with a Master’s in Computer Science at the University of Saskatchewan, working on game balancing in First Person Shooter games. He graduated with a B.Sc. (Honours) in Computer Science at the University of Saskatchewan in 2013. Rodrigo has given talks at several top tier HCI conferences about his player balancing work. Rodrigo has also been responsible for helping others learn how to make their own games, most notably by planning and hosting the first three gamejam events at the University of Saskatchewan.
Mike Sheinin graduated with an M.Sc. in Computer Science in 2015. His thesis focused on small-scale exertion video games. He previously graduated with a B.A. & Sc. in Interactive Systems Design at the University of Saskatchewan in 2013. Mike is the creator of Jelly Polo.