Initialize engine version: 5.1.1f1 (2046fc06d4d8)
[VRDevice] Successfully created device oculus.
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 730   (ID=0x1287)
    Vendor:   NVIDIA
    VRAM:     953 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\RAIN.dll (this message is harmless)
Loading C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\RAIN.dll into Unity Child Domain
Platform assembly: C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\RAINMetaform.dll (this message is harmless)
Loading C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\RAINMetaform.dll into Unity Child Domain
- Completed reload, in  0.034 seconds
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\ape560\Desktop\Gamejam2k15\QB-VR_Data\Managed\System.Xml.dll (this message is harmless)
Shader 'Nature/Terrain/Standard': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-Base' not found
[CAPI] LibOVR module is located at C:\Windows\system32\LibOVRRT32_0_6.dll

 
(Filename:  Line: 46)

Unity v5.1.1f1, Oculus Utilities v0.1.0, OVRPlugin v0.5.0.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Creating volume controller...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 135c -> priority: 1 
  Thread -> id: c24 -> priority: 1 
football
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.767922 ms
Unity v5.1.1f1, Oculus Utilities v0.1.0, OVRPlugin v0.5.0.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 642.
Total: 151.702896 ms (FindLiveObjects: 0.027083 ms CreateObjectMapping: 0.023662 ms MarkObjects: 151.452881 ms  DeleteObjects: 0.198706 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.787699 ms
Unity v5.1.1f1, Oculus Utilities v0.1.0, OVRPlugin v0.5.0.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 642.
Total: 155.493729 ms (FindLiveObjects: 0.028793 ms CreateObjectMapping: 0.014824 ms MarkObjects: 155.164734 ms  DeleteObjects: 0.284803 ms)

