spr_play
0
-1
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
if(sprite_index = spr_hplay and gamepad_button_check_pressed(0,gp_face1))room_goto(rm_charSelect);
if(sprite_index = spr_hplay and gamepad_button_check_pressed(1,gp_face1))room_goto(rm_charSelect);
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0