Initialize engine version: 5.0.0f4 (5b98b70ebeb9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
    Vendor:   Intel
    VRAM:     128 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\weston\Documents\Unity\GameJam2\GamJam_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\weston\Documents\Unity\GameJam2\GamJam_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\weston\Documents\Unity\GameJam2\GamJam_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\weston\Documents\Unity\GameJam2\GamJam_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\weston\Documents\Unity\GameJam2\GamJam_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\weston\Documents\Unity\GameJam2\GamJam_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.046 seconds
desktop: 1600x900 50Hz; virtual: 1600x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\Users\weston\Documents\Unity\GameJam2\GamJam_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\weston\Documents\Unity\GameJam2\GamJam_Data\Managed\System.dll (this message is harmless)
Joystick disconnected ("Controller (Xbox 360 Wireless Receiver for Windows)").
 
(Filename:  Line: 708)

Joystick reconnected ("Controller (Xbox 360 Wireless Receiver for Windows)").
 
(Filename:  Line: 1322)

