Initialize engine version: 5.2.0f3 (e7947df39b5c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
    Vendor:   Intel
    VRAM:     128 MB
Default GameObject Tag: Player already registered
 
(Filename:  Line: 88)

Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\JohnTheLeatherman\Desktop\DuperMashBrothers_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\JohnTheLeatherman\Desktop\DuperMashBrothers_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\JohnTheLeatherman\Desktop\DuperMashBrothers_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\JohnTheLeatherman\Desktop\DuperMashBrothers_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\JohnTheLeatherman\Desktop\DuperMashBrothers_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\JohnTheLeatherman\Desktop\DuperMashBrothers_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\JohnTheLeatherman\Desktop\DuperMashBrothers_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\JohnTheLeatherman\Desktop\DuperMashBrothers_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\JohnTheLeatherman\Desktop\DuperMashBrothers_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.247 seconds
desktop: 1366x768 60Hz; virtual: 3046x1050 at 0,0
<RI> Initializing input.

<RI.Hid> Failed to create device file:

 2 The system cannot find the file specified.


 
(Filename:  Line: 54)

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\Users\JohnTheLeatherman\Desktop\DuperMashBrothers_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 5f0 -> priority: 1 
